Saturday, May 1, 1999

May 1999

<Leigh> they must think kids are stupid
<Leigh> which they are

Cmaj
Fmaj
Gdom7
Cmaj

N o  N e w s  o f  t h e  D a y
31 May 1999


Gone
No update today, but I figured I'd ramble a little. Bugger, no time to ramble. Went to see Besieged today. Great movie but not for everyone. In fact it is probably for very few of us. I have the new Spacetime Continuum and there is a saxophone on it. Gawd. Sorry to whoever got unjustly banned fro the Sheep Cloning Facility the other day. I didn't set it. Some mod is fired but I don't know who yet. Would the fired mod please contact me? Thanks. Goodnight and happy June.


Today in Subspace history
Happy birthday to my mom, who does not read this page but oh well. Someday I'll get her hooked. Also, to moon bee's mom. (No they are not related. Quiet, you.)

Oh, and for the "Who is moon bee?" contingent: There's the door; use it. :P




<Pl0k> I'm too selfish to be involved in a relationship at the moment

    Under the tongue root, a fight most dread,
    and another rages behind in the head.

A N H
30 May 1999


Subspace is saved
Three days ago, Baudchaser posted the following grim comments to Gamehacker.
    The remaining SSCentral, which as for now seems to be a dying race, and need an own National Park for protection, is German. And, it is NO nice person, running this for charity. The SSCentral there, is hosted by a Company (shiver), and they earn Money ($) on Subspace. How they managed to trick innocent Germans to actually pay for their playing, I don't know. But nevertheless, as a general warning to the Subspace community, I would like to add - Be advised, this server might get shut off for the non-Gamesonline.De Subspace servers. Unless, of course, somebody pay money to use them as sscentral.

Mark your calendars, boys. This time next year we are celebrating, cause today is the day we got the Subspace directory server. For the first time ever we can go to bed at night knowing that when we get up in the morning, somewhere in the world there will be a Find Servers address to connect to. I take no credit for this and I'm not naming anyone else involved unless they wish it, but you can put away your cyanide tablets because the players now have it. :)

Baudchaser posted the news this afternoon, and SuperFly has confirmed a likely address of sscentral.gigaparts.com ...we are home free; have a look.
br>

Shanoyu mapfolio incoming
Shanoyu has begin work on a very special love letter to the Subspace community in the form of a mapfolio. It should be done soon and I will post it here and you will read it and gape in awe and horror. Erm, actually it's officially done and just doesn't contain any images because I'm expected to do that (?) because Shan is lazy. Look for it here tomorrow.


Another short update
Sorry. It's nearly midnight and I have to go eat, or the women in my life (girlfriend, cat, Mary Tyler Moore, and whichever porn stars are on Howard Stern tonight) will be very upset. Bye. Well, now the cat's already upset. I'd better go...


Today in Subspace history
Submissions are still being accepted. AHEM.

    SilentDragon's 90% unoriginal ;) Powerball map goes up in the SCF. (1998)
    Hadar announces that the Rod/Jolly map will be replaced in Chaos West. (1998)





    Once you get laid at a lock in at a church, you're pretty sure
    that whatever the church you're in is the religion for you.
                                                                                      Shanoyu

    You look so good when you're coming down.
    I wanna be there when you hit the ground.

N e w s  o f  t h e  D a y
29 May 1999
VIVA LA NMEBASE BABY


Slayfest, aww yeah
If it's still Saturday night (or Sunday afternoon if you're an Aussie, but then you better be there anyway), the odds are that Slayfest is still going on. Get in there! Sorry to be posting this a bit late, and posting nothing else, but I'm in a hurry and this weekend's game is already going to take a nasty bite out of this hurry. What we're playing is to my knowledge a new kind of Turf game--that's right, when Harloch says capital ships, he doesn't mean those goofy slow turning ships 7 and 8 but on the map itself. These bases will be "destroyed" by capturing all the flags inside them, and will then no longer be in contention. I intend to fight for the Empire this time because i HATE that Correlian Corvette base. :P


Today in Subspace history
Someday you'll kick yourself.


  •  Gommy publishes his War Zone map. (1998)
  •  Gommy completes the first draft of his superb mapping guide, sadly still unpublished. (1998)
  •  Paintball Zone moves to Outer Rim. I think. (1998)
  •  The Romulans closes SubScene, a superb but understaffed monthly webzine. (1998)
  •  Woop calls me an asshole. ;) (1998)
  •  This page receives its 10,000th hit. (1998)
  •  Rod/Jolly map uploaded to Chaos West for the last time. (5.27.98?)




    You need to be, like, tougher.
                                          - moon bee

    This place is old. It feels just like a beat up truck;
    I turn the engine but the engine doesn't turn.
    It smells of cheap wine, cigarettes...this place is always such a mess.
    Sometimes I think I'd like to watch it burn.

N e w s  o f  t h e  D a y
28 May 1999


Jackpot Zone
I haven't the energy to do much of an update at the moment. I just wanted to drop a quick reminder that the Jackpot Zone convergence is tonight at 7pm eastern. A few people were unhappy that this is a time during which they are normally intoxicated and making public spectacles of themselves, and were unhappy that the map for this reset will be picked today. If you really want to sound off on the map but can't be there, feel free to express your thoughts on the bulletin board or through email. ;)

Because the UK server is down, we are now listed on the German one at sscentral.gamesonline.de

If you'd like to add the zone manually, here is the information from my favorite.lst file:

    SSCE Jackpot/Running,198.88.20.161,21500
    #[Hosted by Verio] Also hosts SSCE Dueling Arizona. Info can be found or requested at http://subspace.inet.fi


The 10 greatest Subspace maps of all time
Cuz I'll never get around to this if I don't just barrel into it, and cuz I feel like getting some nasty emails this weekend. If you have strong opinions on this send me your top ten lists. Preferably include some interesting history or poetic waxing on why the maps you chose are so badass, even tho I haven't done so myself. (Sorry.) I'll exclude my own stuff from here for the obvious reasons. For the record I would have put 31 Flags on this list but probably none of the others.


  •   War Zone 1 (Arctos)
  •   Chaos West (Rodvik and Jolly Roger)
  •   War Zone 2 (T2-17)
  •   VS Turf (GiGaKiLLeR)
  •   Scenarios of Irony (A Clove)
  •   Speed West (Mafia)
  •   Powerball II (The Romulans)
  •   Battle Drone (Dev's Apprentice)
  •   _castle.lvl (unknown)
  •   Jackpot/Rabbit (Arctos)



Today in Subspace history
Because it matters, dammit!


  •  Mafia Turf premieres in the Sheep Cloning Facility. (1998)
  •  I get a new cat. (1998)
  •  Not much else. Send me your historical research please. :)




    <Shanoyu> If I move to santa Barbra can I be in your movie?
    <eisaway> no
    <Shanoyu> I have refrences
    <Shanoyu> Decatur School of Acting
    <eisaway> you're overqualified
    <Shanoyu> it's a crappy school

    What are we going to do now it's all been said?
    No new ideas in the house, and every book has been read.

N e w s  o f  t h e  D a y
27 May 1999


sscentral at VIE UK down
At press time (4:12am pacific) the directory server at VIE UK is down. In theory this may not be such a bad thing if a player run directory server pops up in its place, but without a smooth transition I fear we are going to lose quite a few players this way, if this is permanent. In the meantime, you may want to check the German directory server at sscentral.gamesonline.de or use the Zone IP List at DS98. This list is pretty out of date but some of the older zones probably are still using the same addresses. Also here is my Favorite Servers file which may be helpful. If someone out there has the time to hammer together a more complete IP list it would be greatly appreciated. If so, please send it over to me as well as to Minbari Warship. Thanks.

(Thanks Suicide for the heads-up.)


So long and thanks for all the BITCH
I'm going to be streamlining my involvement in Subspace from here on out so that I can spend more time on Hyperspace. Among other things, I think it's time I stopped making maps for this game because it has reached a point where new maps are no longer welcome or useful, and although I do not consider Subspace dead, I think the evolution of Subspace is very much over, and that I have exhausted every reason to continue this hobby. Although I may do a few more maps "on commission" for scenarios and am considering (pointlessly) finishing a Chaos Zone map that has been on my mind for some time, my newest map will most likely be my last and I am definitely headed down that road at this point.

Instead, I'll be gathering my stuff up and putting together a new, "complete" release of my mapfolio, which will include the final versions of all my finished maps plus remixes I did of other people's work, maps that other people made with designs borrowed from me, collaborations, and maps that were heavily influenced by my criticism, as well as odds and ends--SSME sketches, stuff I threw out, dumb ideas I had, etc. Even a few scans from notebook sketches.

Point being, it's been a while that I've been doing this and I don't necessarily remember everything, nor have I seen every map ever used on a server. If you've ripped off my designs or have a map that was made with my help somehow, please send it over so I can include it.

The new map I mentioned above is a 2Fort-style version of my Trench Wars map, called Scarab Opposition. It will probably run at Slayfest sometime in the next few weeks.


This week (or month; sorry) in Subspace history


  •  The Sheep Cloning Facility is reborn. (5.9.98)
  •  Chaos Nevada is replaced with Chaos West. (5.9.98)
  •  I start mapping. Sort of. And uh...crash my car. (5.12.97)
  •  Maxgaming bites the dust. (5.23.98)
  •  The infamous zero divide Turf bug is out of the bag and the zone begins to die. (5.24.98)
  •  The first custom SCF map, Shrines ov Mutton I, premieres. (5.27.98)



 Fucking hell, linked by people I don''t even know, who center themselves
 around a game I don''t even have! How cool is that! :D
                                                                               - Pl0k

    So don't you look for me
    I'll be where you can't see
    Somewhere I can't be found
    My little underground

N e w s  o f  t h e  D a y
24 May 1999


Omicron is back
At one time Omicron was a crucial member of the Subspace community, the author and maintainer of the Subspace Database and then for quite some time the glue that really held Warstrike together and made it something more than a reworked Addiction's Subspace Page. Unfortunately he was forced offline for a long period of time during the Summer of 1998, and only resurfaced on rare occasion at the Warstrike messageboards. It appears that Om is now back in the game. In my opinion this is some of the best news to come around these parts in quite a while. Welcome back dude, we missed you, even those of us who started playing after you left.

On a side note, it was reported recently by another site that Blackie is apparently also back. I did not mention this because I have dealt with him in the past and I know how he reacts to people wanting stuff from him. However, since the news is out, let me confirm it and then say this: If you want Blackie back, leave him alone. No offense to anyone by that, but having a bunch of people contact you to ask for things and strike up needless conversations is not the sort of thing that makes you remember how much fun an old game used to be back in the day. Just sit on your hands and let's see what happens. ;)


No one does much of anything
In an astounding development late last week, all interesting activity within the Subspace community ceased. In response, the news pages dedicated to the once popular game observed a week of silence broken only by the unruly Star Wars fans at DS98 and PCGaming. All this culminated in an event held Saturday in the Sheep Cloning Facility based not only on Infantry but on Trench Wars...

Strangely enough, I was in attendance. Despite my natural hostility to both Infantry and Trench Wars, it was a first opportunity to play in RuneCaster's superb Trench Wars base, which the actual TW zone has never been willing to even test much less run--despite the fact that the current map's author has asked many times for it to be taken down. No surprise, then, that Trench Wars had more people in it during Slayfest than the SCF did. Oh well. Another plus was that the game ran very smoothly, from what I saw. I wasn't able to stay for the Circus games because of pressing and very irritating circumstances offline but I am told it went well. Ideas are already being tossed around with regard to next week's scenario, and Rune is involved again so you know it's going to be good.


Jackpot grand reopening moved
The supposed grand reopening of Jackpot Zone was supposed to be this Sunday but did not happen because of a dearth of spam, an incomplete staff of moderators, and my lack of will to force people into playing a game they aren't interested in. The event is officially changed to Friday evening at 7:00pm Eastern time. Among other things, we will decide on a semi-permanent map for the zone. I'll be stacking the deck with Arctos fans so if you prefer one of the two older maps be sure and show up for this. Staff for the zone now consists of myself, Suicide, unholyone, Byobong7, and Shanoyu as well as the usual gang of SSX criminals and Turf slime. Cheaters are invited to show up and test our patience.


Shanoyu lives
The infamous Misc.txt makes its triumphant return this week. One of the requirements for Shanoyu's place on the Jackpot Zone staff is he has to publish his porn fanfic, so be sure to check the site daily. He's lazy and he doesn't keep an archive. In its revamped form, the Misc.txt is one of the featured subpages at Baudchaser's new Gamehacker site and is a founding member of the CEFS™ Gaming Network.


Where's e???
Playing TeamFortress Classic, piecing his movie (yes, that one) back together little by little, coming up with a name for the first (or maybe second if Alioth does the first) Hyperspace map, listening to a badass U2 bootleg I picked up today. Check this out, it's called This Aint No Swap Meet: A Clearance from the Aisles of Pop Mart. Eighteen b-sides and compilation tracks dating from 1979 to 1995, great quality duplication. Considering finally playing Xenogears. Listening to Blue's brilliant Nightwork over and over and over. Collecting the elusive skeletons of Subspace's ancestors. Waiting for Andrew Blake's movies to come out on DVD. Oh, and adding up the potential blow to my savings account that all the TPM pod racing merchandise will do should I be caught in a weak moment.

In a related story, my most heartfelt fuck-off to all the people who dissed The Phantom Menace this past weekend, and that includes the obligatory, product-of-their-era, utterly predictable Jar Jar detractors. Bunch of precocious grunge-fed teenyboppers, I hate you all. :P


Never mind e; where's Cybrid????
Everybody's favorite hybrid slacker-journalist urged me to update while his own page continued its high velocity fall from grace into ruin and obscurity. "Mention," he added, "that news.txt will be updated as soon as I remember what my fucking news script password is." Don't worry, I staked out top quality burial ground for Cybrid's page near mine, over by the basilica, on the other side of the railroad tracks from where InfantryZone and Warstrike are going.



<tennin> i think hustler is a dumb name for a magazine

    baby you drive me crazy
    don't come around here no more

N e w s  o f  t h e  D a y
16 May 1999


Damn
Been kind of busy and all but I didn't know that much time had passed. I'm a bit out of the loop, which isn't a bad place to be these days considering how small the loop has become.


Slayfest
This isn't just a pimping here. The week's big news, as far as I'm concerned, is all the cool new shit running at Slayfest. Harloch put together some new small arenas which are very nice looking and highly playable, not quite as cramped as the older Circus arenas, and also carved a Warball game out of a big capital ship I sent him that was originally designed for an Armada-style Turf game. Let me publicly say here that I know the base is a big fat Warball ripoff, I already told Arctos about it, I know Arctos' arena is better than mine, and I never intended for there to be a powerball involved in the first place. My hands are clean and my soul remains pure, so PISS OFF. And now that you've acquired a taste for the stuff, go play the real thing at SSCU Warball.


Jackpot Zone returns
I've been given control of SSCE Running/Jackpot and mean to rebuild it the right way this time. We were very close to bringing the zone back about a month ago when allegations of corruption and cheating more or less scuttled the operation and emptied out the zone. Here's how we're going to work things this time, to make sure nothing like that happens again.

    No anonymous moderators. Full disclosure, and trusted players.
    Messageboard already up at sog.java.net courtesy of Suicide.
    Suicide will be putting together top player listings and map voting.
    A few well known mappers will be making some new levels.
    The zone will probably alternate between Running and Jackpot to keep everyone happy.

If you want to get involved in this, we need all the help we can get but we especially need that help to be dedicated. Yes we do need moderators, but a lot of people will have to vouch for you and you must be willing to be reasonable and even wrong at times. Because of the sensitive nature of this kind of game, a lot of decisions will be judgment calls, and naturally a sizeable number of those judgment calls will be wrong. Purity of action is less important than approaching everything in good faith and with a sensible attitude. We also need mappers and I would like to be able to feature new full-size VIE-style levels now and then. New maps will have their time in the zone to be tried out regardless of voting, but we will never abandon the classic maps.

If this interests you or you can help in some other way, please chime in on the messageboard. Oh yeah, the zone officially reopens next Sunday the 23rd. Watch sog.java.net for more info and be sure to help spread the word in the meantime. ;)


Slaying with the NME
Captain Harloch's new homepage is hands down the best Subspace page since DS98 first came around. This will replace the old Slayfest page and remain as the headquarters for all things Slayfest, but also contains a lot of news and the kind of ranting you've come to expect from those of us who give a damn. ;) I've got a bit of counter-ranting to do, actually, on the subject of recent Infantry™©Zone® posts, but it can wait. For now I'll just send out an open request for that Bizarro Baudchaser go back the fuck to where he came from and return to us our original Baudchaser, i.e. the one we could trust who had some honor, balls, and integrity.

For the details, head over to the NMEBASE. I haven't the stomach to go into it right now.


Hyperspace
I think it was ZombieBobie who started this off by linking Hyperspace Dock from his Warbird, and a few other pages followed suit. Since then I've received quite a few messages asking about my involvement in the project. To clarify, I am designing levels and my other job is general bitching and moaning. I cannot talk about either of these things and am not in a position to answer any requests, etc. Thank you for asking, however. :) If there is something you absolutely must know, contact RuneCaster--but be sure and do so before I have a chance to convince him not to tell you anything either. (Sorry.) It's not that I've learned any kind of a lesson from watching Infantry eat its own tail; rather it's a matter of principle...

    Only ambitious nonentities and hearty mediocrities exhibit their rough
    drafts. It is like passing around samples of one's sputum.

                                                                      Vladimir Nabokov

    Q: How do you make God laugh?
    A: Tell him your plans.

                     (author unknown)




    <BigImp> romero is crying now
    <BigImp> poor romero

    Remember the time that the sky went black?
    We waited alone on the sands.
    Remember the taste of the raging sea?
    ...but nobody held out their hands.

N e w s  o f  t h e  D a y
10 May 1999


Sorry
Just a quick update for now. Might reupdate in a few hours. Otherwise check the mapping section in a while if that interests you. I'm going to start work on my Top 10 list which should be kind of interesting and a bit nostalgic.


It's out
In case you've been sleeping on a sidewalk in LA for the last 22 days, the Quake III: Arena test for Win32 is finally out. The mirrors are of course clogged to the overflow as usual, but here's a couple of obscure ones I picked up. The first one is giving me a nice consistent connection.

    ftp.telepac.pt /pub/3dfiles/games/q3test_1_05.exe
    http://quake2.cyberplant.com/~kingrat/q3test_1_05.exe

There is also a mirror of the official id mirrors list here:

    http://hartford.ne.mediaone.net/quake3/quake3arena.html


Rambly shit
People just don't know how to count to ten anymore, or maybe it's that people take you too literally when you suggest doing it. Not to forget what actually started this, but there is SO much of the ongoing Infantry mess which could have been avoided if a few select individuals had simply turned off the computer for a few days and gone out to get some coffee and watch the turtles swim around at the park. I seriously think so many people these days don't even know what inner peace is that it no longer seems like an option. This is not to rip on any of you (except maybe Locutus, who is completely off his rocker--I love you man but you need some quality time in a decompression chamber with some porn). Guys, calm down. It's not just a game; it's the most important game in ten goddam years--but it's still just pop culture.

I hate to admit it, and I've tried to force feed myself an illusion, but the truth is the new Orbital album really sucks. I was listening to it right after it came out, the first song had me riled up and is pretty strong, the second is really pretty damned weak but I was spacing out and enjoying myself too much to notice. Along comes track 3 and I am in HEAVEN, one of the best god damned electronic pieces I've heard in years, a perfect track on a level with the best material from their last album, In Sides, which I consider a landmark musical watershed type thing. Track 3--"Know Where to Hide" if you must know--is alone worth every dollar I paid for the import CD and because of it I recommend the album anyway. But still. Track four rolls around and the album just falls to pieces. It's absolutely horrid, and this is for about thirty minutes or so. Finally we make our way to the last song and....you guessed it, the final track is the single I've been listening to for a month already. God I hate when they do that. Talk about an anticlimax.

They are finally doing some really interesting things with Teamfortress Classic for Half-Life. There are about 60 player-authored maps out for it, and they aren't all CTF games in symmetrial opposing fortresses. There are weird objectives like ownership of certain control points, escorting one player through ruins to an escape vehicle under sniper fire, or dominating the only building on the map, Trench Wars style. If you're jaded by the strategic shallowness of most FPS, sick of Tribes' baffling underachievement, or just had too damned hard a time configging the old TF mod for Quake, give this a try. It rules. Oh, and Half-Life is as good a single player game as everyone says. Kick me in the ass for waiting this long.

Has anyone got an mp3 of the long version of The Cure's "Just One Kiss"? With the three and a half minute intro, off of The Walk, not Japanese Whispers. A sighting on a bootleg cd would be nice too. Preferred, actually.

I forgot what else I was going to say.

Oh yeah. Pickled eggs. I'm serious. Where the fuck can you buy pickled eggs anymore?

Sorry about no history. History tomorrow, promise.


    <Shanoyu> e wtf
    <Shanoyu> i'm turning into you and you're turning into me
    <Shanoyu> i'm becomming angry and smart
    <Shanoyu> and you're slowly going dumb and happy

    you had all of them on your side, didn't you?
    you believed in all your lies didn't you?
    the ruiner's got a lot to prove he's got nothing to lose and now he made you believe
    the ruiner's your friend well he's the living end to the cattle he decieves

N o i s e  o f  t h e  D a y
8 May 1999


Freedom and reality
What a mess. The culture is ruined at least temporarily, the anchor is gone, the game is not a game anymore but a liability that threatens to step into your world offline in the form of a lawsuit if you misbehave. A rude awakening for people who for years now have lived cloistered off in one of the few quarters of the internet that is still as the internet was in the old days and was meant to be. Like all rights, it's easy to get worried about the right to speak one's mind, to rationalize abridging that right. Why, we can't have people running around doing this, and we can't have people running around doing that. There must be recourse for the victim. There must be justice. Most important, there needs to be a central administration, a Terms of Service agreement, and someone to stop people like you from saying things about people like me which people like me think have crossed a special line that people like me drew. What we need is force, laws, police, and violence, because without that we would have chaos, and we know what chaos leads to. Chaos leads to you finding out what people think of you.

It's time to wake up and realize that Fortress Subspace has fallen. Those who are spoiled by Quake also need to watch out because there are barbarians at their gate as well. They've got a pretty firm structure in place, at least until GameSpy realizes how much money they could make by offering a version full of parental filters and controls. But then again....there's Tribes, with its filters added by default in a patch, our words not only censored but insultingly replaced with !@#$ for anyone not savvy enough to remove the filter file. No, it is not a check box under the options screen but a file that must be removed or renamed. The main Tribes IRC channel is now censored, with offensive--even mildly offensive--names being thrown out.

Just you wait until some Democratic senator hears the Gamespy Dude say "let's get on with the killing" in five point 3D surround.

I'll miss Infantry HQ, and I'm pissed at Suicide for taking it down, but I admire him for doing it. It could still have been an asset after the controvery over the chat log we posted there, but after what's transpired between Suicide and Trixter it cannot. It can only be a protest, and act of spite. On the other hand, the blue ribbon is a pretty big sign for one man to take down for pragmatic reasons, don't you think?

It's just a computer. Turn it off if you don't like what it says about you.


Honor and libel
Since Suicide posted his log with Trixter, the Harmless-Brainscan camp has several times asserted that the log is not valid and that nothing is official unless it appears on InfantryZone. It is important that they be taken to task for this false dichotomy. The final Infantry HQ post from Suicide was not a matter of passing along a message and a warning; it was an accusation. It was Suicide exposing an alleged tantrum or bullying by Trixter. The issue is not whether or not it is policy, but whether or not it was said. The posts from Trixter, Rod, and others imply that the log was falsified without actually saying so. In fact, Suicide has not been accused of falsifying anything. We are to simply accept that the fact that they could have been tampered with means they are invalid.

This simply isn't the case. Unless Trixter actually claims Suicide falsified the log, it can be assumed he did not. If he does claim falsification, he is accusing him of a crime and needs to produce his own version of the log on general principle.

It is likely there will be evasions here. This has already turned into a series of evasions: Instead of denying the conversation ever happened, pretend that the issue is the policy outlined therein. Instead of justifying your actions, claim to be too busy and not interested in dragging things on. Slyly leave your accusor stranded with a suggestion that they have lied but an insistence that we don't really care if they've lied. It's high time we put this behind us and got on with the work of the people. And so forth.

For a long time I assumed Trixter to have been wrongly painted by years of accumulated bitterness. Strangely enough, he has left me alone throughout all of this, and I remain banned from the Infantry alpha test not because of Trixter but because of Jeff. For all the nastiness of Suicide's recent news posts at Infantry HQ, he may deserve an outright flame, but he doesn't deserve these sneaky, veiled allegations of criminal behavior, and it is shameful for people to be posting them, especially with such easy escapes into formality so carefully built into them. They are impossible to respond to, and they are designed for that. After the last few days I've come to be unsurprised by Trixter's behavior and attitude, but it really saddens me to see no one publicly taking offense to it in this case.


Culture and ruin
These recent events have left the community depressed in ways that I could not have imagined. It's common for me to accuse people of trying to predict the future, and in my opinion I am usually right to do so. It is easy and convenient to foretell disaster and there is no end to people doing so for dishonest reasons. However, in this case I attempted to predict the future where it could perhaps be said that the default was disaster. I looked over the possible flash points and judged them to be minor, and overlooked the tinderbox of Suicide and Trixter's history. Although I have a number of good friends who strongly dislike Trixter, I have never given proper respect to the position. Why?

think it is because the people who dislike him, who have had serious troubles with him in the past, are not the angry, outspoken ones who stand up for themselves but the quiet and meek, the easily bullied. I have seen several logs of conversations with him and they always end the same way: with the collapse of the other party, crumbling and apparently afraid, willing to appease. I don't know why I only noticed the soft-spokenness of the voices raised in protest (forgiving the abject flames and character-assassination noise), and never took note of the fact that after these people crumble and have visibly lost the argument, Nick Fisher will not relent, The only word I can give to it is cruelty. True, we should all be so lucky to experience nothing worse in life, but still it is cruelty I see in those logs.

Still, hindsight is 20/20. Nevertheless, this was not supposed to turn into an all out war. At very worst it was supposed to result in: "WTF? You guys are out. I'm disappointed in you." Everyone is responsible for its escalation, fair enough. In particular, had Jeff left Rod's response as official and privately thrown Suicide and myself to the dogs, this might not have happened. It is absolutely Jeff's right to post the message he did to Infantry HQ, but it contradicted Rod's post and set a precedent for Trixter to override Jeff. There's no question that the escalation rests, in varying proportions, on the hands of several different people ..but my place in this is unique. I could have stopped it cold.

I've lost enthusiasm for Infantry over the last several weeks, and I did so because of a lack of information which I felt was conspicuous. I have later learned that what looked like evasiveness may have only been prudence and class, and that many of our concerns have in some ways already been addressed. What a waste, then, that I lost my alpha account, and Suicide his web page, not for any sacrifice but for simple impatience.

But I do not love Infantry. Unlike Suicide, I am very fond of it. Infantry is a solid action game with a unique fight on foot that offers something with no relationship to Subspace whatsoever, and it also offers elements which are very much like Subspace. Infantry kicks my ass, but right now...it is not Subspace. Infantry is something I hope for, but Subspace is something that is happening today, is dear to my heart, and is at risk every day. Subspace is alive only because people works at it, most of them so hard that they don't really have time to play the game and enjoy it.

For the last several months, my own main enjoyment of Subspace has been Captain Harloch's Slayfest events in the Sheep Cloning Facility. These have been massive scenarios and races and J12 style lag fests and awesome elimination matches usually topping 70 or 80 participants. They are usually in standard VIE settings, and they are usually fun as hell on a cool and breezy day. This week, for the first time since it started up at the beginning of the year, Slayfest fell apart. What usually lasts for six or seven hours and holds the interest of at least 50 people throughout dwindled to 20 and then 10 after a little over two hours, despite a well organized and fun scenario and competent moderation. It is true that Captain Harloch had to leave near the beginning, and it is true that the moderator he picked as temporary sysop had problems organizing a game in his absence. These problems are old staples of Slayfest, though. We have seen Slayfest survive far worse for far longer, and seen it remain fun in the process.

This weekend we started with a turnout of 30 players, nearly ten of who were sitting in spec mode. I believe we peaked at forty before we started losing people. I had to go offline for some time as well, but I am not at fault for my absence any more than Harloch is. I am at fault because I allowed that chat log to be posted.

Let no one say that Suicide ever forced my hand, or that I'd have made a smarter decisision at a different time. I do not acknowledge that Infantry has suffered as a game because of it. I believe strongly that this is untrue--but the ensuing firestorm simply was not worth all the good that might conceivably have come from it. That firestorm pitted the players against each other for no good reason, caused pillars of the game to appear as nothing more than flesh and blood holding up slabs of marble, and in my considered opinion it obliterated the spirit of the Subspace community. As much as I dislike having to say it, I think the infantry HQ fiasco ruined Slayfest this weekend. Sorry everyone.


Out of time
This stupid Infantry HQ controversy has dominated my life for the last three days and I have nothing else to post tonight. Apologies for the long rambles and lack of other content, but it was that or nothing. I think I'm done with this for now. Back to our regularly sacheduled bitching and moaning and obscure map references tomorrow. With all its sham, drudgery, and broken dreams it is still a beautiful world.




    <Pl0k> I got my monitor fixed e
    <Pl0k> It turns out there was a loose part inside...
    <Pl0k> which was caused by my hitting it so severely every time I lost a chess game
    <Pl0k> Which, on average, was about 430977 times a day.

    i can reduce you if i want
    i can devour
    i'm hard as fucking steel, and i've got the power
    i'm every inch a man, and i'll show you somehow
    me and my fucking gun
    nothing can stop me now

N e w s  o f  t h e  D a y
7 May 1999


Pseudospace
Pikachu has alerted me to an alternative for those of us who are sick of Subspace, unwilling to wait for Hyperspace, and wary of fighting on the ground (or in a snakepit). Silent Death (I shit you not, that is what it's called) is an ambitious, very polished looking Subspace clone run under the GameStorm imprint. I have only played it for a few minutes thus far, so I will mostly refrain from comment, but I do know that it is played on maps that are mostly empty and involves rpg elements such as character creation, faction alignment, and long term ship building, as well as in-game construction and destruction of bases, escort missions, and other things that so far have piqued my interest. On the other hand, the control and sound are absolutely awful right now and there are some other problems. Nevertheless it has some potential. For more information dig around in here.

By the way, Pikachu retired from Subspace last weekend. Later man, you'll be missed.


Map pages updated
I've made an update to the Mapmaking page here, linked from the left frame. My MMG page is updated to include the members who've joined over the last half year or so, and the Mapfolios page has been added. I am hosting Gommy's mapfolio here because I can't find the complete version at his webspace and the images are broken. Also listed are folios by The Romulans, SilentDragon, and GiGaKiLLeR. The Romulan is a great page designer and his one is particularly nicely done.

I'm going to be focusing a bit more on the Mapmaking section over the next week or so, with some new thumbnails and information added to the Subspace Map Index and I hope to finally put up my Top 10 and Seven Wonders lists.


Subspace Net is back AGAIN
Thanks to Locutus for this tidbit. It amazes me constantly that people still check that address for content. Well, in fairness I guess the staff changes and redesigns do happen more often than certain pages out there update, ahem. ;) What's different here this time is that The $niper is now running the show, and apparently going it alone. The design is actually nice for the first time since last Summer, the messageboards are working, and The $niper seems to have done the right thing and given up entirely on the idea of keeping a staff. I've dissed Subspace.Net and The $niper a bit in the past but this is somewhat promising and I wish him luck in it.


I'm Spartacus !
Infantry HQ is looking for new staff members and you're qualified! Make an instant enemy of Trixter. Get job offers from InfantryZone. Lose your Infantry account for life! Infantry HQ is proud to welcome new staff members Danneskjold, VectorBoy, Shanoyu, Refluxis, and Conspiracy Theory. Don't worry, there's still plenty of room. Sign up today!


And speaking again on the subject of sheep . . .
SlientDragon and Mine GO BOOM have put up something really cool but SD won't let me link to it because he's an asshole. However, in lieu of that for your browsing pleasure I bring you a Minefield® Exclusive Link™....here, for the first time ever....

    sheep clonin' dot com


Star Wars
OMG there are five of them. Or four, and a special fifth one, or something. Thanks Moby for the linkz. God I am a sucker for good marketing campaigns.

    new Star Wars tv ads


Today in Subspace history . . .

    Cybrid abuses his powerful position to engage in blatant character assassination against me. (1998)
    Bobby D's SubArena returns after a long hiatus. (1998)
    I publish my Turf FAQ (now sadly outdated but good for a laff). (1998)
    VIE posts BFrog's new server patch to the Downloads page at Subspace HQ, effectively ending the negative packetloss double bomb cheat in the player zones. (5.1.98)
    The big racing map may or may not be a year old today. (5.7.98)
    Dammit, missed one again. Happy 5 year birthday (I think) to the immortal Crimson Tide. (5.6.94)



    <Shanoyu> I'm tank tell me where you need an exit

    hey pig
    nothing's turning out the way i planned
    hey pig there's a lot of things i hoped you could help me understand
    what am i supposed to do i lost my shit because of you
    nothing can stop me now
    i don't care anymore

N e w s  o f  t h e  D a y
6 May 1999


Bending Over 101
I've moved the page a bit prematurely in order to avoid giving Trixter an excuse to punish Warstrike for my actions like he's punished Infantry HQ for Suicide's actions. Apparently the guy doesn't understand loyalty and thinks he can turn people against one another by harming them through their friends. Sorry dude, relationships based on ambition and fear might work like that but frienships based on respect don't.

My association with Warstrike more or less ended some time ago when I became upset with some internal issues, but to make things crystal clear I've taken down my old mirror there. This is with apologies to Reaps and Wampit for poor form, as I'd wanted a clear transition that doesn't have the appearance of me taking my shit and leaving in a hurry. We've had our disagreements and I've had my objections, this recent incident with Infantry reminds me that there is a big difference between people who piss me off personally and people who are simply slime. At this point I'd sooner give Reaps one of my kidneys than pull Trixter from a burning wreck.

I haven't signed my name to any "boycott" though I thank Shanoyu for keeping me in mind and including me. ;) In my opinion a boycott would do more harm than good at this point, and hurt people who don't have it coming. However, if you're following the board, I think I've made it pretty clear that I want nothing to do with the whole mess unless something changes very drastically. I am not as stubborn or as forgiving as Suicide, and unlike him I no longer "into making Infantry a success". I find it hard to care anymore about this game when the people making it behave this way, publicly contradicting each other and showing zero loyalty when their publisher is abusive to their most devoted fans. Judging from the looks of Infantry HQ, Rod and Jeff have heeded Trixter's statements. I balked when Suicide used the word decree, but it seems that this is what it was after all. Their decision to abide by that is an internal matter, but their silence over Bishop22 and Georgia--banned from the alpha test solely because they are on suicide's staff-- is very disturbing.

You'd think that a couple of relatively intelligent guys could spot a trial balloon when one floats right past them. Does anyone really think this is the last time Trixter will ever tell Rod and Jeff what to do? This sudden and conspicuous disappearance from the Infantry HQ board is more than just a slap in the face to Suicide and to the Infantry HQ staff (who alone kept enthusiasm alive for months while Trixter fumbled to assemble a makeshift staff for his placeholder page at InfantryZone). This is a slight to everyone who has participated in that page and the messageboards there, the Question of the Week and the contests. Everyone who made the choice of an uncensored page over a censored one, of an independent news team.

I tend to doubt that this decree is anything more than an opportunity to march the community from a free, community-run page to a site with moderated messageboards and press-release style news. That Rod and Jeff have gone along with it truly baffles me. Somehow they've gotten it into their heads that the distribution of this game is all that matters, and that the community can be safely screwed over, manipulated, and beaten into submission.

Maybe it can be, but not on my watch.


But enough about me . . .
The freaking Slayfest event is named after me this weekend (no I did not put in a request, heh) and I can't even be there for the damned thing. How do you like that? This should be a killer scen if we can get the settings right. All about repelling defenseless ships into mines. Now where did Captain Harloch ever get that idea? Check the Saturday Night Slayfest page for the lowdown.


And speaking of sheep . . .
Sneakster has informed me that he'll be running USWB Zone's Happy Hour tomorrow (Friday) in my zone (ahem) at 7pm US Eastern time, which is 10am Aussie Eastern time on Saturday because they are on the upside-down side of the world or something. To make things even simpler, Harloch may or may not be forcibly relocating the event to Sunday, which is either Saturday or Monday in Australia depending on whether you're counting days from the North Pole or the South Pole. Just remember the US owns the South Pole and came up with the idea for all these time zones in the first place. Next time you see an American, be sure and thank him for helping you keep organized.

Anyway, in all seriousness please check back here for game time. I know very little about the event but it has Captain Cohn's seal of approval so by definition I am looking forward to it.


Star Wars
New 15 second TV spot floating around, maybe not as new as I think it is but I do most of my television viewing vicariously so cut me some slack. Anyway they are one hell of a 15 seconds. Natalie Portman ownz me.

By the way, I've received a few complaints that having the counter and the mine sound going at the same time are slowing down loading time for the page. Personally, they have crashed my browser a few times. If anyone else is experiencing this, please let me know and I will get rid of the counter.


Today (and five days ago) in Subspace history . . .

    Cheaters thwarted by BFrog's bug fix flock to the player zones. (5.6.98)
    Arctos posts a proposal for a set of major changes for King of the Hill. For you nostalgists, I've still got the post in crude text form along with a draft of my response. (5.6.98)
    I send Blackie a big ol' manifesto on the promised "test zones" discussed briefly at Vangel meetings. Later it will become the itinerary for the early days of the new Sheep Cloning Facility. (5.6.98)
    Jolly Roger's remixed version of Rodvik's Chaos map wins the Chaos Nevada vote. Combined with votes for the original version, the level earns more votes than all other candidates combined. Amazingly, when it is finally uploaded the zone dies almost instantly. (5.1.98)
    This page moves from Maxgaming back to WestNet. Maxgaming continues to sink. (5.1.98)
    Doh, forgot this one. Happy year-and-a-half to this page. Special thanks as always to Cybrid. (12.1.97)




    SilentDragon> the uber blueberry will roll on thee

    Oh denial, oh denial, oh denial...

N e w s  o f  t h e  D a y
5 May 1999




Burn baby burn
Flame war of the century over at Infantry HQ. Fuck me if I'm in a mood to comment on it right now. I said pretty much all I have to say on the subject in my post to the messageboard, but be sure to look at the news on the main page so you know what exactly this is about. If you give a damn about Infantry you're going to be outraged at someone, that's a promise. Maybe even me.


And speaking of dust . . .
I'm in the process of moving out of Warstrike. If you aren't reading there already please shift your attention over to emf.cx sometime in the next few days. For various reasons I am unwilling to participate in the move Warstrike is making to its new server. (No it is not just so I can have my cheezy domain.)

If you have a page on Warstrike or have friends with pages on Warstrike, please be aware that news of this move has only gone out by way of news pages like this one and Warstrike e-mail accounts. Existing pages will not be moved by Warstrike. You must back them up yourself and reapply to Reaps for a brand new account then upload your files again. There are quite a few static pages at Warstrike, so please mention this to anyone you think it might concern. None of this is to say Warstrike hasn't been good to me. We've had some disagreements but I am grateful to Wampit and Reaps for the hosting and to Peasant's Paladin for all the support and linkage.

I've just now got the new page set up so please don't tell me about broken links and stuff like that until a few days have gone by and I've had an opportunity to take a stroll through the new setup. After that I will appreciate any help. ;)


And speaking of Paladins . . .
Infantry Warstrike Com is seeing a rebirth over the last few days, so if you haven't been there in a while you might want to take a gander, especially if you're a staff member on the page because, well, because you're fired, and it's about time too. PP has taken the wheel and no one else is getting on board. This is going to be my kind of Infantry page. Even if he did already call me a jerk. :)


SPOILER WARNING - IMPORTANT - READ
There are big spoilers in the song titles on the soundtrack album for The Phantom Menace. A clue to what will probably be an amazing scene which we've not yet been clued into, as well what appears to be the death of a major character. If you don't want to hear the music until you see the movie, you might want to avoid record stores for the next few days or even until the movie comes out. They will be playing it. Lastly, the book is out, so anyone dumb enough to read it before seeing the movie knows the story. Watch your back; there are Star Wars terrorists everywhere.


Today (and yesterday) in Subspace history . . .

    Rincewind closes The Unofficial Subspace Home Page. (5.4.97)
    I lose a duel with Tito's Burritos which decides the fate of the Leviathan in Chaos East. (5.4.98)
    Cybrid caught downloading tentacle pr0n. (5.4.98)
    Happy birthday to the infamous Turf Now button. (5.4.98)
    Administrative meddling turns the News.Txt into a mess of blank templates. (5.5.98)
    It is announced that Chaos Nevada will go down, to be replaced by a new Chaos West. (5.5.98)
    BFrog patches the negative packetloss bug, effective ending the double-bomb cheat. (5.5.98)

Thursday, April 1, 1999

April 1999

    <Minbari Warship> i have never been able to win before so why start trying now :)

    Dust...
    fade without a name.
    When I finish my war,
    I'll fade the scene.

N e w s  o f  t h e  D a y
30 April 1999


Slayfest if you know what's good for ya!


Star Wars Slayfest
Cargo Theft: The Search for Teneth Wildstar is the second Slayfest scenario to be based on Star Wars and the first to use the spainkin' new Star Warzone settings. It is also the first scenario that will require use of the shipset and soundset. The ship replacements are brand new and they are SWEET. Yeah baby we have rolling ships. WOOT.

Don't worry, the ship and sound replacements files do not replace any Subspace files so there is no reason to be afraid of installing something you can't uninstall. Subspace simply looks for these files and uses them if they are there. When you are through with them, simply delete all of the .wa2 and .bm2 files to get things back to normal. Of course, if you want to hold onto them for later use just store the zipfile away somewhere.

Alright, actually I'm sick of being nice about this. If you still refuse to use the ship replacements, you are an idiot. Plain and simple. If it's that frightening for you, contact me on ICQ and I will explain it to you in even simpler terms, but frankly, you are a human. Humans learn things. When those things are small, this process takes no effort whatsoever. None. Learn to use the freaking shipsets. More time was probably put into them than has been put into your education, and they make the game a lot more fun to play. Install the ship and sound replacements, or just stay the hell out.

There are other confusing details and rules over at the Cargo Theft event page. For more general information as well as recaps of each week's games, check the Slayfest Homepage. Slayfest is every Saturday at 8:00pm Eastern. Do not get there late or you will miss the scenario; do not leave early or you'll mis everything else. Basically, Captain Harloch owns your ass on Saturday evenings. No arguing, no opinions, no excuses. Show up for this or you are the worst kind of slime.


Shiner's Gallery updated
Natron-e? posted to the Pro League Board with news of a major update to Shiner's Subspace Photo Gallery. Included are pictures from the various conventions. Head over there and see how much better looking Subspace players are than other internet users. (I'm not kidding.)


Help!
If someone out there is expert with Quake II and knows why I now crash whenever I try to bring up the save and load menus (FS_Read: 0 bytes read), I would really appreciate a bit of help. I'm also looking for good (or mediocre) pages on id and FPS history and on map credits, and can't seem to find any.


19 days left
I am so tempted to listen the music you would not believe. Ugh.

No I do not have my tickets yet, no I do not own a tent...stop trying to make me feel bad.

Can someone please tell me why my java counter is broken? It's the exact same one that is running at PCGaming. Yes I know it's commented out; when it's not, I get a big grey rectangle up there.


Yesterday in Subspace history . . .
I lost one of my major sources of historical information on 4/19 which was the second anniversary of Rincewind stopping updates on his page. Please help me with this section by sending me old links, posts, screenshots... anything cool you happen to find in various archives, in your Subspace directory and other packrat directories, etc. In a few years you are sure to look back on your days in Subspace and think to yourself...WTF?

    My map rises to second place in the Chaos Nevada poll, still many votes behind Old Chaos West. (4.29.98)
    Probably the first map revision for Extreme Games. (4.29.98)
    Blizzard sued by paranoid, ungrateful customers. (4.29.98)
    (I think) Mine GO BOOM and Callisto publish a new racing map. (4.29.98)
    Song quotes start at this page. I'll put up an index of these someday. (4.29.98)
    Happy birthday to the Chaos East Homepage, founded by numpf. (4.29.98)

It's kind of tacky for me to reprint something I myself wrote (if you don't like it, send me something someone else wrote), but I think I'll do it here anyway. I do this not because I am so cool but because the history of the game is interesting to me and I think it's kind of nice that what I asked for here actually happened, the people involved didn't disappoint me, and the whole thing worked out pretty well. Keeping in mind what I said here a few weeks ago about Blackie and the Vangel system, and what Cybrid later added at the News Dot Text, consider that a full year has passed since this issue was in contention....


Cheating Rant - April 30th, 1998
Pardon me while I wax radical left again. VIE has a moral obligation to combat cheating in this game. Because it is not sufficiently staffed to take care of the problem themselves, they must trust the players to combat the problem. The only way to do this is to give full mod status to the zone owners. There is never one simple solution to a problem like this; it requires a creative response to the specifics of the situation at hand. I agree with Hadar about his inability to act. Where we differ is in the fact that I think he should be requesting moderator status straight up instead of just hinting at it. There has been a lot of paranoia about the potential Vangels abusing mod abilities.

So let's say VIE gives Vangels such abilities and they abuse it. Does anyone really think that this abuse would be as blatant, disrespectful, and destructive to the game as what is happening now?

The answer is no. Nobody in this game truly expects that. I submit that such alleged suspicions are patently dishonest. They are leveled at people we supposedly trust, in the name of some broad-based policy of caution. I think they represent a certain amount of ass kissing and an even bigger amount of pseudo-intellectual hooey.

Personally, I'm more inclined to distrust those who claim to worry that Chakotay, Hadar, et al are raring to abuse power and ruin the game. Where in the hell are you people coming from?

Meanwhile, the far more legitimate and rational cries for action against cheaters and other abusive players are utterly ignored.

Welcome to the Self Sustaining Subspace Community, beta version 0.1 and slowly, slowly counting.




    WideEye> yes i know what you mean, my index finger is tired

    You'll seek it. It'll take a while.
    You'll seek this if it's a thousand miles.

N e w s  o f  t h e  D a y
27 April 1999


Infantry alpha test on hold
JMCDaveL posted last night to Mostly Harmless with the irritating news that the alpha test for Infantry has been temporarily shut down in part because of nondisclosure agreement violations. JeffP later cleared up some issues of concern at the InfantryZone Alpha Board and elaborated on the other elements involved in the decision. The most important thing that needs to be stressed is that at present no one has been kicked off of the alpha list.

    We don't want the testers getting burned out on the game too much, cause we are going to need them in it when we start having stuff to test. We started with 30 people a night for a couple nights, then down to 20, then 10, now it's about 5 per night, so clearly people are getting bored of it, which is understandable as there is little in the way of gameplay right now.

    I realize the majority of testers have been very good about keeping their accounts secret and you need not worry about getting kicked from the Alpha test at this point; however, when things open back up, we will be paying closer attention since we have better tracking tools. I am hoping to have [database issues I don't want to repeat] solid by Friday and maybe we can open it up for the weekend. We may choose to wait til the next client-update which will fix a ton of bugs before opening it up again (which would mean next Wednesday probably).

Also, Cybrid says fuck off.


Baudchaser goes west
God-emperor of the SSC and former iNET zone wrangler Baudchaser arrived yesterday in the United States to spend some time in Alabama with Super.Fly as his host. He has taken to sexually harrassing federal employees and is cultivating an addiction to beef, so don't worry, he won't be here long. ;) The first of what will hopefully be many travelogues was posted to the Pro League board early this afternoon.

Super.Fly denied allegations that the two of them will be looking for a new server bank or plotting the mysterious disappearance of Fiery. "We are simply plotting world domination, playing music, drinking a little beer and having a good time. Nothing major."

The Community lives on. Have faith, my little plague.


Multiple fixed arenas in ASWZ
This is breaking news so I have very little information at the moment, but SilentDragon and Mdkathon have set up A Small Warzone with a permanent second arena, complete with its own map (Giga's small Turf level). The arena will stay fixed (though unlisted) so that one can switch between them on the fly without repeated map downloads. Exactly how they managed to get this to work is not something I know at the moment ("I rule," claims SD), and it is still in the process of being worked out, with quite a few problems arising. If it does work out right however, this may mean something of a small revolution for league play and scenario design.


Eye candy
Minbari Warship posted new screenshots to his Gratuitous Slayfest Pimpin' Gallery at DS98. There are some nice megaturret shots from this weekend's Slayfest, but the most notable ones are of the lightshow Philosophy Club put on this last Friday (I thought it was Thursday?) in the SCF. Mine GO BOOM really knows how to turn the Subspace client into an excellent screensaver. ;) Actually, we started that weekend's Slayfest with a short game of Fish in a Barrel which turned out to be quite successful. These aren't really super settings because despite appearances the game is nice and slow. Put aside some time Thursday (or maybe Friday as that may be the official time) and check out the most experimental event in Subspace.


21 days left
My god, that's only three weeks.
The novelization and soundtrack album both come out in one week. Bigtime spoiler alert, here. I plan on avoiding most major media until the movie comes out, just in case.


Oh yeah . . .
I did update yesterday, two days in a row for a change...so for all those people who got wise to me and are now only checking the page once every three days, it is now in the News Archive.


Today in Subspace history . . .

    My map ties with Mafia's in the Chaos Nevada Vangels' map vote. A bit traumatic for me actually because Mafia's old Speed Zone map was the reason I got into mapmaking in the first place.



    ljc> This may seem like a weird question but why
          does the map you are playing on matter?

    Everyone I know has got a reason to say:
    Can we put the past away?

N e w s  o f  t h e  D a y
26 April 1999


Ditto, and I'll leave it at that.
I found this in the Blue's News mailbag, and it eliminates my need to comment on the matter.

    From: Andrew Smith
    Subject: school shootings

    I'd like to share a few indisputable facts with your readers:

    1. Violent computer games DO make kids become violent. (I have no evidence to prove this, but it's true, and anyone who denies it is wrong.)

    2. Violent films DO make kids become violent. (I have no evidence to prove this, but it's true, and anyone who denies it is wrong.)

    3. Distributing information about explosives over the Internet DOES make people want to blow things up. (I have no evidence to prove this, but it's true, and anyone who denies it is wrong.)

    If any of the people who were quoted in your last mailbag have a problem with any of these unsubstantiated statements then perhaps they should think twice before making equally unsubstantiated statements to the contrary, because that's exactly what they were doing.

    Neither side of this tragic argument has any solid proof to support what they're saying, but one side doesn't seem to think it needs any.

    The reactionary comments posted on your and many other web sites recently strike me as nothing more than a bunch of people crying because they think some big bully government might come and take their precious games away.


Slayfest sucked
I did a mediocre job of organizing and running what turned out to be a fun scenario. Unfortunately the bitching was a little too strong so I threw in the towel and ran a few elimination games and a few Bravehearts. You guys need to find another replacement for Captain Harloch or next time he's away there won't be a Slayfest at all; my skin is just too thin for that shit. Oh, and special thanks to the hard working staff at the Unofficial Peasant's Paladin Homepage, my soon-to-be EX-webhost, for being the only major (well, sort of major; not really) Subspace page to give the scenario no mention or promotion at all.


ljc does mapmaking
ljc, a programmer for Harmless Games--probably best known for SSME, the Subspace level editor of choice--has finally gotten around to making a map of his own, an Infantry map (by my count the fifth in the game's history) which originated as an experiment. ljc was interested in learning what makes people prefer one level to another. What he did instead was build a kick ass nonlinear dogfighting level that tops all the other maps yet made. I don't think I'm allowed to post a screenshot but check back here cuz I might do it anyway. >:)


Introducing CTB
Trust hydro to start up a flag game where there aren't any flags. More Infantry news smuggled through the Ganymedian customs office. The Infantry alpha test is all about testing the interface, weeding out the more obvious bugs, and seeing if the combat itself is any fun. Because of this, flags have not been implemented. So the other day the spoiled alpha testers are standing around, bored and talking shit at each other as usual, when hydro, ubergod of Extreme Games among other titles, says fuck it, let's play a flag game anyway. Thus was born Capture the Battlepack, a flag game in the tradition of Threewave CTF Quake where victory is obtained by stealing a certain vehicle (not shown here) from the enemy's base and taking it back to your own. The first Infantry flag game has gone down, and we didn't need your damned flags to play it, either! A great man once wrote, Da hoo dores, da hoo dores, and on that one occasion he was right. Do not think outside the box; there is no box. The contents are the container.


Good things

    The huge convergence scenario mentioned yesterday at DS98 is already well into the planning stages. Captain Harloch is turning the crank on this one so you know it's going to work out fine. He may even squeeze another map out of me before I head off into the great blue yonder. I'll keep you posted on this as it progresses.
    DS98 is now hosting the official Slayfest Screenshots page, presently featuring captures taken by sonic angel and wizard64, and soon to be expanded.
    Byobong7 will be testing out a new racing zone in the Sheep Cloning Facility this week. I have no idea what it entails but I'll post about it as soon as I find out.
    Tons of new Quake III: Arena screenshots, courtesy of Mac users kind enough to throw us Win32 scum a bone. Some of them are very nice, while others frankly make the game look pretty gay. I'm still very much looking forward to the Windows release, of course.
    http://www.sit.wisc.edu/~das/q3test/
    http://www.quake2.com/sconfig/quake3test1.shtml


22 days left
The first single is supposedly out from The Phantom Menace soundtrack album, entitled "Duel of the Fates". I heard a tiny bit of it over the phone for about 15 seconds. Couldn't help myself. Madre de Dios. (Thanks QA Man.)


Today in Subspace history . . .

    Happy belated birthday to Extreme Games, dating back to sometime late in April 1998, probably the 22nd.
    The first paper sketch for the Suspended map probably dates back to a year ago today. This is the .lvl sketch I made the following day, if anyone is curious. The complete map (give or take a few tiles) finally ran this weekend in Slayfest.



    <Air Young> come to ?team shit to drive tanks

    Jack walked out one stormy day
    to see where his feet would go.
    They took him north, they took him east,
    but never took him home.

N e w s  o f  t h e  D a y
22 April 1999


It's finally happening
I hate to give myself the headline but I am damned excited about this. Captain Harloch won't be around this weekend and it's a bit late to start pimping up something new...so I dug up my Suspended scenario which fell on its ass (through no fault of its own, the poor dear) back in early December. This is a very complicated and weird scenario in its pure form, and we will try things that way if there is enough demand, but for starters we'll keep things simple and play SVS style. It's a two team, 14 flag Turf game on a full size level, with lots of tunnel ratting and the goal being total domination of the map. The usual Braveheart and Elimination games will follow.

Have a look at the scenario details here and be sure to check out the Slayfest Homepage for the skinny on other events as well as Captain Harloch's weekly attempts at character assassination against me.;)


MMG meeting
The Mapmakers Guild is having what is probably its first meeting since it was formed. This is just an informal high tea in the Sheep Cloning Facility half an hour before Slayfest, next weekend. I am giving advance notice now because I know mapmakers have a habit of not checking news pages very often. ;) Everyone is welcome who wants to join or talk maps or scenarios or whatever else is appropriate, so please spread the word. Saturday May 1st in the SCF at 7:30pm Eastern time.


Philosophy Club today
I keep forgetting to pimp this up because Mine GO BOOM is kind of a hard person to reach and I never know what he's doing. What I do know is that today at 6:00pm Eastern is Philosophy Club, also in the SCF (yes I got sheep on the brain). This is the wildest game in Subspace by far, and the event is slowly becoming rather notorious. Last week, people came early for Slayfest--people who are used to getting 3 frames per second in the Braveheart scenarios--and left all pissed off because MGB's settings were still up. These games raise the concept of the "super zone" to an artform, eye popping yet slow and often very beautiful to watch. This is not to mention that he has a knack for making the Subspace engine do things you probably didn't know it could do. ;) Different game every week; pop in and see what's running.


gl Doom, R.I.P. 1998-1999
Unhappy news from the FPS world, which I am a bit late on reporting but then again I know there are quite a few on-again-off-again FPS'ers out there in the Subspace community. Bruce Lewis' Open GL Doom project has come to an end. Sometime in late March or early April, both the hard drives storing the source code, as well as the backups for those drives, were destroyed in a "mishap" at the author's home. On the 17th of this month, Lewis posted to The Official glDoom Homepage with the conclusion that data recovery houses had been unsuccessful in restoring the files and that the project has now been officially closed. The final version of the program does work rather nicely and is quite a treat to play. You can read the full story on how it met its maker at the official page.


The Wormhole lives
Remember this page? The old Vangel site for Chaos West was brought back to life earlier in the year with infrequent updates; now it has become a full blown independent news site for Chaos Expert, still owned and operated by good ol' Hadar who originally led the Chaos West Vangels. Hadar recently put together a beautifully retiled version of the old Battle Drone map which you can now see running in Chaos Expert or download from his page.

    The Wormhole


27 days left
Tractor-beamed from the pages of The Onion. Thanks as always to Pl0k, the wrong Aussie. Yes I know the fucking screenshot turned pink.




Today (or yesterday) in Subspace history . . .

    I write my first Subspace macros. =P (1997)
    Hadar pens a short manifesto against the Sync Turret. (1998)
    Turf Classic returns after some more downtime. (1998)
    KrashRun's Tunnels is taken down against his wishes. (April 21, 1998)
    RatMan closes the revolutionary Moolie Zone. (April 21, 1998)



    My next column is going to be in poem form. With 3 storylines,
    all intertwining. With trance music playing in the background.
                                          - Cybrid

    Without love where would you be now?

N e w s  o f  t h e  D a y
19 April 1999


Happy birthday to the News Dot Text
Cybrid opened his Subspace page two years ago today. Go Cybrid.


iNET crackup
After much speculation, Baudchaser finally posted an explanation for his sudden resignation to the iNET Main Board, including references to his future plans.

    I resigned due to one person publicly stating me as a liar, and iNET supporting this person in public as well. I have not lost my interest in Subspace, nor in serving the community. Hence, its natural for me to look somewhere else to spend my time, use my knowledge and resources to keep Subspace running a decent way.

    I feel no obligation to keep my hands off Subspace related web/server/zone related work, even though I know that iNET has been seriously framed, and that [iNET] acted without better knowing.

    I can not be responsible (or to blame) for moving parts of my activities elsewhere.

    I think you will find out in time, what was right and wrong in this particular situation.

    If I support Minbari Warship (subspace.ds98.com) or Ghost Ship (sog.java.net) or others I respect and like in Subspace, that is my personal decision, and nobody, especially iNET, should interfere with that.

I plan to reserve comment until some other time, except to say that I support Baudchaser's and Super.Fly's decisions to quit iNET, and do not consider that departure a blow for Subspace. It is a blow for iNET, and despite self-assured claims to the contrary, BD Vine will not successfully replace them except in their capacity as competent server administrators. For Baudchaser, and probably for Super.Fly as well, it is nothing more than a venue change and a loss of resources. The SSC lives.


RiSC shutting down ?
The Subspace servers at RiSC shut down temporarily over the weekend in response to an hacking incident allegedly involving Gemini Dream. Gemini Knight (no relation) posted a warning to the rest of the community, outlining what happened and asking that Gemini Dream be banned universally for his actions. Apparently the servers were crashed over a disagreement about RiSC's willingness to host a new Zero Annihilation. Despite this seemingly being a temporary shutdown, there is talk of RiSC permanently exiting the picture.


Silently into the night, part deux
In a statement Friday, The Regent expressed concern that he had perhaps been misrepresented. Anyone else a bit worried about this guy? Oh well, at least he's letting his hair down and kicking off his knickers, which is something one ought to do from time to time.

    oh yeah and one last thing you test tube baby. For the record get your facts straight. The motions and iniatives broadcast over the SS Central Hud were made by your fellow sysops. Maybe 5% of them were by me personally, so we you talk about confusing don't blame for it bitch. Now I add you to my ignore list on this UIN, I have vented and have no intertest in hearing from you.


Prequel news
No, not that prequel. this one. Rodvik and Juan's long lost single player game, back to haunt them. This was originally kept at Rod's personal page on the VIE homepage. To the best of my knowledge it was thought to be all but lost. Strangely enough, I've had it on my hard drive for months. Enjoy. :)


29 days left
QA Man ownz me. And yes I know the counter isn't working yet. ;)


Slayfest
One of the best yet. I have a lot more to say about it, but...not now. I have too much to say about it. :P


Today (or yesterday) in Subspace history . . .

    News Dot Text opens for business. (1997)
    Su|c|de publishes the first issues of S3: Subspace Shrapnel. (1997)
    Rincewind updates The Unofficial SubSpace Homepage for the last time. (1997)
    I sample Speed Zone East and return immediately to West. (1997)
    KrashRun's short-lived Tunnels redefines the super zone. (1998)
    Turf Classic vanishes; ZERO Annihilation West returns. (1998)
    Mafia publishes an experimental dogfighting map, entitled Grid. (April 18, 1998)
    Paintball Zone map reaches maturity. (April 18, 1998)



    <Gommy> yeah, i know, its just i gotta girlfriend, i didnt realise they
            were so occupying, maybe ill trade her for a tamagotchi

    We could tear out the floor
    and find all the things we had ever lost.

N e w s  o f  t h e  D a y
15 April 1999


Extreme Games going through changes
In response to a sharp falling off in population at what was once the most popular zone in Subspace, hydro and Mongoose are gearing up for a move away from the iNET servers in hopes of a connection where latency is less of an issue for the zone's regulars, who are mostly from North America and Australia. An arrangement with RiSC fell through after Larkins, an administrator of the server bank and long-time enemy of Extreme Games, hinted at revenge for past quarrels in the form of unauthorized tinkering with the zone. The folks at EG are presently looking at several other options.


Olympics canceled; some players rumored to care
In response to alleged apathy on the part of sysops involved in the Subspace Olympics, The Regent packed his bags and sailed off to terrorize another online community. This comes after nearly two weeks of dead silence coming out of SS Olympics Central, an ICQ hub set up to coordinate the events. That UIN has now been summarily closed, the events canceled explicitly with no replacement for The Regent appointed and no movement to replace him apparent.

Peasant's Paladin posted to Warstrike last night with a lengthy lament wrapped in a sermon, all genuine and heartfelt, I do not doubt, but PP has missed the point here. It's important for people involved in running this game to participate in things that benefit the community at large. There are not really a lot of us--twenty or thirty would be a fair estimate--and in my experience good faith and restraint has always been observed in these community efforts. Based on conversations I've had with the sysops I know, most of us went in on the Olympics effort for the simple reason that most of us are willing to help out with just about anything. If you read The Regent's "press releases" for DS Games a couple of months ago, you will probably notice a certain focus on procedure and an almost ferocious enthusiasm which nevertheless came across as mundane.

With the formation of SS Olympics Central, this style blossomed into an overbearing, confusing series of proposals and plans, and degenerated into such minutae that few people really understood what was expected of them. For some reason that still baffles me even after a lengthy thread on the subject, The Regent took our becoming involved at all to indicate enthusiasm and dedication, on all our parts, the likes of which I have never experienced online. Almost all of the zone sysops are among the nicer people I know--online or off--and it didn't surprise me in the slightest to find that many of them were irritated with the way things were going but hadn't confronted him with their complaints. Why cause a fuss? And so, for the most part, we did what was asked of us and nothing more.

The Regent's complaints came to a head two weeks ago, manifested in a form that offended me personally for reasons I won't get into here. At that point I decided I could not get along with him and that only bad would come from the association; SilentDragon took charge of the Sheep Cloning Facility's role in the Olympics and I decided to focus on the scenarios which were to be the opening and closing ceremonies. SilentDragon never heard from The Regent in any capacity, and the flow of information and organization seems to have cut off quite some time before the events were cancelled officially.

Why am I going so deeply into this? Because to me it is clear that The Regent was not motivated by apathy. He complained several times of widespread apathy while the events were still being organized; it was when he was finally told in effect to lighten up that the whole thing came crashing down, and because of this I believe the whole thing was an ego trip all along, perfectly in alignment with the officious press releases and "silently into the night" retirement message. The last thing The Regent told me was that the Olympics were more important than all of this, and that if he needed to put someone else in charge, so be it. Instead, he took his toys and went home, wronging those who were enthusiastic about this and insulting those who had politely put up with it, retroactively transforming their efforts into a complete waste of time. Peasant's Paladin was one of the few people who were honestly excited about these events and devoted to their success, and I frankly don't understand why his outrage is directed at the other sysops. It ought to be directed at The Regent.


Orbital album is out
And three weeks early, too. Haven't listened to it yet. Go get it.


Slayfest
I haven't got time to wax poetic about Armada this update, so I will just say it is going to ROCK. Be assured that there will be a boatload of waxy poetry tomorrow, right here on the ol' Minefield.


34 days left
Hey QA Man, can you make me one of those counters in a black-on-white? ;)


Today in Subspace history . . .

    Green spaceship near R7 reportedly blows up a yellow spaceship. (1996)
    A blew spaceship and another yellow spaceship who are friends move little balls from the big box to the little tube. (1997)
    Unknown vandal burns holes in a wall near G8. (1997)
    Unidentified spaceship bumps into the big clock. (1997)
    Red and grey spaceships report loud noise from nearby tunnel. (1998)
    Blue "space time hole" discovered near the Castle. (1998)



    you kidding me, when i first started playing i used to play all weekend while
    drinking. it took me about a week to figure out I didn't have to use the mouse
    for repels and stuff
                                                                  - Minbari Warship

    So we chase the explosions
    from horizon to horizon,
    wrap ourselves around the distance
    for as long as we can hold.

N e w s  o f  t h e  D a y
13 April 1999


Cybrid interviews Rodvik
This piece was in the works for a long time and it shows. Infantry HQ = owned. Read it! (Cybrid, nice job dude.) Cyb also let me in on the secret elite alpha test for his new Soapbox and it is badass. (Yes I linked to the last column, not the new one which hasn't been posted yet.) Meanwhile, be sure and check out the last three columns.


appy birthday Subspace
A year ago today, the Vangel system went into full effect. Blackie's plan--opposed by many, later considered disasterous by some--was to place the VIE zones little by little under the control of players, as what remained of the Subspace Team saw their time increasingly dominated by other projects while VIE's willingness to support the game eroded.

The process started with ?owner status given to sound individuals, and worked its way eventually to sysop control as time passed and the situation remained stable. The first active Vangel was Chakotay in Turf Classic (see history blurb below), followed shortly thereafter (correct me if I am wrong here) by Peasant's Paladin in War Zone, Tito's Burritos in Chaos East, Hadar in Chaos Nevada, and myself in the Sheep Cloning Facility. Other players were given ?owner but were less active--or, in one case, not aware of it at all--and so not all zones benefitted from this...but some did, and most of those zones did pretty well.

Did we need those owners, later to become sysops, at the time? Probably not. Later, when VIE was truly dead, it was the Vangel system that migrated the VIE zones to new hosts instead of simply watching them die. And while not all of those zones are still alive and well, they brought with them a tradition of standard VIE settings and of propriety in moderator and sysop behavior. The player zones, torn apart at regular intervals throughout 1998 by infighting and moderator abuse, followed the example and matured into something much cleaner. Over the last few months, the two worlds have slowly combined into one, and it's a good world if you ask me..

All appropriate acknowledgment to Baudchaser and Minbari Warship's efforts, and to the player zone sysops, many of whom I work with frequently--but I believe Subspace would be dead and buried today were it not for this well designed, well selected player stewardship over the VIE zones. It was not the individual actions by those owners and sysops that made the huge difference here, but Blackie's choices of dedicated, level-headed people across the board to run those servers. In my opinion we owe him the game. Blackie, wherever the heck you went off to, thanks for that.


New Quake III screenshots
Ten of them! These are the first new images, other than that awful RealVideo movie, since March 5th. The bad part is they aren't up yet, but PlanetQuake should have them active sometime later today. If you have written off Quake as drab, ugly, militaristic, etc...well, take a look again; you may be impressed. God damned gorgeous game.

You want skull fragments? I'll give you skull fragments.


Duh
Early update today with minimal and/or weird news because I am in a bad mood, possibly because I am doomed. Stayed up all night doing really poor research on a subject too broad for me to possibly speak about with any authority...which is something I will need to do in about six hours. After that I am going to come home and sleep like a bum. This means I will not get any work done, be dumped by my girlfriend who will need a ride at some point, and (shudder) miss TurfNight. Anyway so have fun, kids!


36 days left
Please stop quoting the trailer. Please stop quoting the trailer. Please stop quoting the trailer. Please stop quoting the trailer. Please stop quoting the trailer.


Today in Subspace history . . .

    SubZone opens. (1997)
    Cybrid starts The Lair of the Shark. (1997)
    Rodvik releases the Subspace screensaver. (1997)
    Turf Zone, renamed Turf Classic, reopens under the care of Chakotay as the first Vangel-run zone. (1998)
    Blackie pasted me with the most incredible bank shot I have ever seen. (1998)
    SlientDragon opens the Spiral. (April 12, 1998)



    Locutus of Borg> How do you get this much shit into one tileset?

    Give me a hope I can lean on,
    'cause I'll bend in the calmest of winds.

N e w s  o f  t h e  D a y
11 April 1999


Infantry alpha testers notified
Good news for a few, bad news for most: if you got into the alpha test, you've been notified of it by now. Unfortunately the selection was completely random. 150 people are said to have been picked out of 2500 applicants. While Trixter's argument for fairness was a good case against favoritism, it has placed level-headed, active participants in the community on the same level as people who don't really care about the game but heard about the signups one day and figured what the hell, it's a chance at a free game and some bragging rights.

Please note that you MUST respond to the mail you were sent or you will lose your spot!

Personally, my suspicion is that these random signups are just a way of keeping whiners, ass kissers, and beggars out of the mix. Anyone know if Talisman got in? ;)

Good luck to everyone who signed up in good faith. A bunch of people are mad, and another bunch of people are grandstanding by telling the first group of people to calm down. Fuck that second group of people. Be mad. It's Terrible Form, of course, to ever suggest the loyalty that Subspace players have shown towards Harmless Games should be returned in any way, and it's honestly nice to see most of the angry alpha-rejections observing Proper Form here. Anyone who attacks them on the assumption that they feel they ought to be let in--when they haven't ever said this but have every right to, is an asshole. Let people be indignant about this. It's an insult and they should be indignant about it.

Speaking of Infantry. I realize it's been a while since I updated the Harmless Rant. It may be a while longer or I might do it tonight. It's kind of hard because I haven't gotten any specifics on whether or not it is alright to actually talk about the game, and since I can't stand to read the messageboards anymore there is precious little to talk about. Anyway sorry. More soon.


Slayfest !
Man, Slayfest really kicked ass this weekend, but it was weird. Only about 30 people showed initially, and Harloch missed the first few games. The game peaked at only around 50 players, but was also the longest Slayfest ever, remaining at around 30 players late into the night, even seven hours after the game had started. Thanks to Velo and Pikachu we were able to keep things pretty smooth in the early stages. Frankly, CH made a great War Zone style base which I don't think worked well with non-SVS settings, but we soon threw out that map and played Tank Tron. Harloch was back by this time and the game was a bit more well organized. Testing out the game on Friday, I was impressed with the design of the map, which was in the spirit of the old Tron arcade game's tank level. Flying (erm, driving) around this with just a few people was shitty, but I had faith....

Once we got a whole arena in there and a powerball game going...man, there is something just that ominous about those slow moving ships--using the Tank Wars shipset of course--lurking along the corridors, parallel to one another, firing off down the tunnel. Felt like a column of tanks. This was the first time for me that Subspace has really felt like something different and awesome since I was first introduced to the intense dogfighting of exterior base support in Extreme Games. In this end, this scenario became my favorite Slayfest game so far. It was god damn awesome and you should have been there.

Micro Machines...it was nice that we replayed this, because I missed it last week, but the lag was so horrible while this game was going on that it was basically ruined. This is a LONG race, and without teamplay there is no one to hold a place on the course for you should you lag out. You find yourself back in the center with no hope of placing. I am not a huge fan of racing zones, but this was worth it just cuz it's damned cute, especially in lo-res with names turned off.

The other new game we played this week was Blind Man's Blender, which went extremely well and was a lot of fun, not to mention a unique experience. We started off with a bunch of unarmed cloakers trying to evade one armed Warbird with no xradar and end with one very smug cloaker who is the victor. When a cloaker dies, he joins the hunt. This becomes pretty hair-raising once there are only a few cloakers left. I was particularly amazed by B a t t e r y 's evasion of the many, many people sweeping the corridors in an attempt to kill him. He finally was killed, with Assault Craft the last remaining cloaker, but I thought B a t t e r y did a more impressive job overall. (No offense.) I forget who won the other games because I played instead of speccing, sorry. :)

Then came my favorite part...the game falling apart. That's not exactly as evil as it sounds. This is starting to become a Slayfest tradition now...after all the non-hardcore players have quit for the night and are snug in their beds, and the last sysop (usually Harloch or Cohn) is done mopping up the final elimination games, I put up SilentDragon's excellent Chaos Zone map for a powerball-based Rabbit Chase team game. SD is a great maze builder and when this game makes its way into the tunnels it is like the glory days of Chaos West all over again. Next time you jolt awake in your bed during the wee hours of a Sunday morning, fire up Subspace and come into the SCF for some of this.


Woah
Assault Craft posted to the Infantry HQ board with an image of an original map which he has made for a future Slayfest game. It is damned nice looking, and I am a bit dazzled because it is rare to see such good designs--moroever, all original designs--from someone not established. In fact I think this may be his first attempt. Yes you will be playing in this level soon. ;)

    AC Rocks the House

38 days left
Not only did I see Star Wars at Mann's Chinese; my parents took me out of school for it. Who said I wasn't a dweeb at heart? :) Thanks then to Dariakus for alerting me to this fuckhead. If the offices of the Detroit Free Press are still standing tomorrow morning it will be a testament to the uncommon civility and tolerance which George Lucas has inspired in his fans. Not really being that much of a fan, I say burn it down.


Today in Subspace history . . .
Well, not much as far as I can tell. Neg Lord posted this two years ago and I saved it for some reason. Maybe because I save everything that doesn't smell bad.



    Rev.Spork> i am SO good at beating the hell out of decoys

    Hey now love,
    why are you so scared of
    the light that breaks your darkest days?

N e w s  o f  t h e  D a y
10 April 1999

Tank wars baby tank wars !
That's right folks, baby tank wars! :) Yes, even more tiny than our tiny spaceships we know and love. You're going to dig them. Be sure and get the shipset for this. I know a lot of people out there have never used a shipset; I avoided them for two years for no good reason. They are damned simple to use, and so actually are sound sets. No files named *.bm2 or *.wa2 are created by the Subspace installation; they always come from a .zip file, so by dumping these files into your Subspace directly you have exactly zero risk of overwriting anything. The file linked above contains one .bm2 file, which will replace your ships until you delete it, then everything will magically go back to normal. Don't worry about overwriting it next time we use a shipset either; save the zipfile in another directory for future use. Never ever worry about .bm2 or .wa2 files or you will never experience the fun of using them!

Tank Wars used to be a full time server, kind of a sister zone to SSX Star Warzone. The level is awesome looking and has to be seen to be believed. This is not to be confused with World War, which had flyover tiles all over the place representing grass, so don't worry, you don't necessarily need to play in 640x480 resolution. The map is however pretty dense and very interesting to look at. We'll also be playing Tank Tron, based on the old arcade game. This is new, I have played a little of it in testing, and it is very fun. The map is a brand new Harlochian design and will be perfect for team-based can and mouse games.

We also have a brand new game called Blind Man's Blender, which was Mailliw's idea, Mailliw being the dude behind Quest for the Necronomicon and everyone's favorite mod/spammer. It's kind of like a game of "sardines" in a tiny box. We'll start with one player, no x-radar, trying to kill a lot of unarmed cloakers. When a cloaker dies, he joins the blind man team. Last cloaker alive is the winner. This will probably be incorporated in Circus but it may turn out as the feature event, so get there on time this week. ;)

Sorry to be posting about this late. I was going to update yesterday but, you see......


Jackpot Zone has returned ! ! !
Yes oh yes, JP is back in full force. This happened some time ago but I never really understood it to be as big as it is. This is not a case of a zone coming back and being playable every now and then, not a bunch of "yeah we're getting a game together tonight" spam which most people have some to expect. The game is full blown, big, and constant, averaging at about 40 or 50 players for most of the day and tending to peak at around 70. Big ol' Subspace, the way it was meant to be. They want to remain in the shadows so I won't mention their names, but thank you a thousand times to the people who put this together and made it work. You rock.


Bolero really does retire
In the course of a partial April Fools joke suggesting he believed all the other April Fools jokes, Bolero also announced that he was retiring. Well, he really did retire, closing an interesting, short lived page that was once of the angriest and most out-the-window I've seen in the game, and I will miss reading it. Bolero turned out to be a pretty decent fellow, and I personally think he redeemed himself. Ready his farewell post here. Don't forget! Classic settings, half hour games, and Mafia's unmatched dogfighting level. Tonight in SSCD SCF Dark from 9:00pm to 1:00am. There is no longer a dedicated Speed Zone, and we won't be using the Mafia map again until May, so don't miss this. ;)


TurfNight Tuesday not exactly a dismal failure
At some point last week a typo was exchanged, or I possibly misread the message involved (which I can no longer locate), but TurfNight did not peak out at 3 players but at 13. I still feel the same way, but at least the die hard Turf people showed for the game. Sorry about that.


DS98 disses SubspaceNet
Minbari Warship kind of blasted the folks at Subspace.Net after a file mirroring deal fell through. "I should have known better than to get involved with them," he said. Though it's of little consequence, I thought it was kind of funny so I'm posting it here. Guys, OPEN THE DAMNED PAGE ALREADY. What you've done now is cause the entire community to expect a page that looks like it had three months of work put into its design. No page anywhere looks that good. What are you going to do when your files get corrputed or you decide you want to redo the look of the page? Close it for another three months? It's done; stick a fork in it and just open the page.


39 days left
No, I am not updating this from under a tent outside Mann's Chinese Theatre, but I might be soon. ;)


Today (well, mainly yesterday) in Subspace history . . .

    Rodvik premieres third WZ map in War Zone East, featuring a new tileset. (April 9, 1997)
    JeffP warns on the dangers of splitting the community. (April 9, 1997)
    Tyrsis opens dueling ladder. (April 9, 1997)
    I failed to update my page for an actual legitimate reason. (April 10, 1998)

    Gotcha, bitch. That'll teach you to touch e.
                                                                  - Cybrid.

    Just when you think it's over,
    just when you think it's done,
    out of every nowhere
    you never see it come.

F i l l e r  o f  t h e  D a y
7 April 1999

Without equal
Echo and the Bunnymen have released their 7th studio album, What Are You Going to Do with Your Life?. At one time they were the greatest band in the world, but late in the 1980s the band fell apart. Nearly ten years later, due in large part to the mediation of Smiths guitarist Johnny Marr, they returned with a new studio album, Evergreen--a work of unprecedented strength for a "reunion" project. Two years later, twenty years after the release of their first single, the band's newest album is arguably better than Evergreen, and I think Echo and the Bunnymen are back on the road to immortality. Johnny Marr walks on water. Cheers.


More good news
Kate Moss is buck nekkid in the new issue of British Vogue. Go get it.


Speed baby SPEED
Don't forget! Classic settings, half hour games, and Mafia's unmatched dogfighting level. Tonight in SSCD SCF Dark from 9:00pm to 1:00am. There is no longer a dedicated Speed Zone, and we won't be using the Mafia map again until May, so don't miss this. ;)


TurfNight Tuesday a dismal failure
I wasn't able to make it to the game (and so I of course have no room to criticize), but I've heard tell that TurfNight Tuesday enjoyed a pathetic turnout of only three players. If you are a Turf player, you need to get deeply involved in the game, which is truly on its last legs at this point.


Infantry will be a good game
Thanks to Cybrid at Mostly Harmless as always for extracting the needle from the haystack. Rodvik posted an update on some or other messageboard I usually force myself to read, remarking on new stuff that is being implemented in Infantry. Most notable are an elaborate warp system and highly configurable shortcut keys which will mean I don't have to keep reaching for my mouse anymore. There is plenty of other stuff to read about, too, so check the original post.


42 days left
It's starting to feel like it, too.


And speaking of counting days
Monday was my second Subspace birthday. Would you believe I've only just barely clocked 1000 hours in the game? Guess I should probably start doing this next section again...


Today in Subspace history . . .
(My sources here are few. If you can help me keep this interesting by picking stuff out of news archives or your own Subspace directory, I'd appreciate any contributions.)

    Battle of the Zones scenario ends. (1997)
    The Romulans (who else?) opens the first mapmaking page. (1997)
    Rodvik reveals the secret of ship replacements. (1997)
    Jay Hawk publishes N-Deep Conspiracy. (1997...does anyone have this?)
    Starcraft is released. (1998)
    VRGN takes down its game servers. (1998)
    Small version of Mafia Speed premieres at iNET. (1998)



    <Shanoyu> i was at the bookstore
    <Shanoyu> and there were these five girls in the gay and lesbian studies aisle
    <Shanoyu> and they were giggling at this picture of a naked woman
    <Shanoyu> it was scary

    If you don't listen up you're asking to be told.

N e w s  o f  t h e  D a y
5 April 1999

Paladin's pardon . . .
I received this today from Peasant's Paladin.

    Sorry to be away for so long guys, but I am stuck behind a faulty firewall that they put up at school. As of this moment, due to a server error, I cannot even view webpages through the proxy server. I was supposed to be patched through with a full access account 3 weeks ago, but the network admin has not yet figured out how to do it...Until I return to full internet access, this is the only email address I can be reached at. I will also not get icqs :(

PP also expressed some concern for the part War Zone will play in the SS Olympics. Since he will not be able to be active in organizing this in the foreseeable future, the zone may have a difficult time arranging for Olympic trials and putting together a team. If you are interested in helping to organize War Zone's piece of the Olympics, contact your favorite mod, or if you can't then contact The Regent...if you can't find him either then get in touch with me.


Map safety
A couple of friendly reminders regarding good level hygene, soon to be added to the Mapper's Handbook.

    Do not store maps in .lvl format on a website. Always use .zip instead. For reasons unknown, .lvl files do not like http transfers, and maps usually become corrupted when downloaded in this manner.
    NEVER upload a map to your zone without first opening it in SSME. There is more than one way for a map to get corrupted, and one of these ways is to just sit on your hard drive minding its own business. If you upload a corrupted level to your zone, the server will have to be restarted manually at the machine. Make sure and use SSME rather than SSLed, which sometimes doesn't register a bad file as corrupt.
    Use a simple but unique name for Misc:DefaultLevelFile, and don't change it. Every time you recycle with that variable in the server.ini changed, there is a chance that the server will fail to recognize the name change, and you will suffer the dreaded 99% map download crash. This will prevent you from entering the zone to recycle the server again. In the event that this does happen to you, change the name back and load the last map that actually worked into the server ftp under the old filename, and you might recover. Otherwise the zone will need a manual reset. Learn to use the ?setlevel command like a good ?owner and you'll never have to worry about this. :)

Speed Kills
Minbari Warship closed several unused servers running on the DS98 server bank, one of which was Speed Zone SVS. I will be running this as a weekly event in SSCD SCF Dark on Wednesdays from now on. Game time is 10:00pm Eastern (same as the old WSL Events, as I recall), and there will be multiple games depending on interest (if any). Should the event continue, I will change the map each week.

...and, in other SCF news...

TurfNight Tuesday will also be running in SSCD SCF Dark this week. Featured is the oldest version I could find of General Rage's classic Turf Arizona map. We do not have iNET billing access yet at this server. If you want the favored SCF to be hooked into the SSC for future Slayfest, SVS Elim, and Turf events, remind Baudchaser that The Dark Zone is several months older than iNET and the most respectable server host online. Thanks.

Philosophy Club will also be held on Thursday at 6:00pm Eastern in this zone. I have NFI what this will entail except that Mine GO BOOM will be doing his settings-as-artform screwy configurations. If you like to fly through walls, always wanted a powerball that sticks to you, or ever wondered what the hell is at coordinates like W112 and d37, be sure and come by. MGB is out of his mind, but he is the master. ;) And of course he'll gladly put up your zone for a day if you send him your files.

Next stop: War Zone. That's right, the Sheep Cloning Facility is plotting a hostile takeover of War Zone SVS. You're going to eat it, and you're going to LIKE IT. (No, they don't know about this yet. Shhh.)

No one came to the Easter Egg Hunt, but hey...it was Easter. All the good little Subspace players were at church because Christ died on the cross for them...they weren't just fucking around in Chaos Expert or anything like that. Oh well, at least we've got an official holiday mapmaker out of this. Congrats to Conspiracy Theory, if indeed he does want the miserable task. Should he accept it, his next assignment will be a Mothers Day map...




    <Pl0k> Hey, guess who was one of the guest therapists on DR KATZ!
    <Pl0k> it's the same girl I've been trying to have lucid dreams about. :D

    Follow, come with me;
    I will feed your enemies.

N e w s  o f  t h e  D a y
2 April 1999

Hehe . . .
Yes that was all a joke. No I am not retiring either. And I have little time to update at the moment but wanted to get rid of the April Fools stuff since it's not April Fools anymore, and link to this, a tally Blue's News compiled of all the stupid practical jokes played by the various Quake-related pages and other major gaming sites. Some of this was extremely funny, though perhaps a bit obscure. Also, while I'm at it....


fuk'n SLAYFEST baby !
I have seen the face of God, and it is Captain Harloch's tileset for the Xalimar Cup races tomorrow afternoon. I will post more about this as soon as I have a chance. This is going to rock, and I am PISSED it had to fall on a day when I have a wedding to attend and won't be around. Maybe I can bully him into an encore performance very late in the evening. ;)

In related news (maybe closely related news), we are opening a second zone thanks to The Dark. The host is in Chicago and we may be running games there, so be sure to check for SSCD SCF Dark or something like that, should you find the old SSCX SCF West empty. Hopefully we will have our pick of venues depending on lag. If we play on The Dark's server, we may well find ourselves without iNET billing support, at least this week. It is being negotiated. DO NOT exploit this to make other players miserable by stealing their names; there will be at least four sysops present who will be able to trace you to your IP and confirm your real identity. :P

    YEAH BABY YEAH


SSX fallout
After losing its hosting at SSX due to cutbacks made recently by Xalimar, Hockey Zone is also in the process of setting up a new server at The Dark. Whether or not there will be any actual Dark Zone once they are hosting both the SCF and Hockey remains to be seen....Captain Cohn might use the SCF to run the elim games he used to run in SW Events. The obvious question here is well, why don't we close SSCX SCF West and let someone have to spot who doesn't have a second zone? I considered this, but thought it better to have the zone there for shared hosting of multiple games rather than dedicate it to just replacing one zone, and there is the issue of lag, which can potentially kill a Slayfest game....Philosophy Club will also become an event or series of events. Sorry all I have to talk about today is sheep but it's all I've been dealing with for the last three days. ;)


Easter in the SCF
I don't have the details on this ready yet, but there will likely be some sort of an Easter egg hunt in the Sheep Cloning Facility, probably a blind powerball collecting contest. Conspiracy Theory is making what will probably be a very pastelly and girly looking map for the event. I'll post more about this as I learn/decide more.


And no . . .
I do NOT have a third nipple, and there is no closed alpha test for any such alleged third nipple. Do not write to Rodvik about this as he is very busy working on EverQuest.


And just who the fuck is Pl0k ?
Your guess is as good as mine. He's within striking distance of you Kangaroo humpers though so keep your boomerangs at the ready. ;)




    <Pl0k> I've been up for 15 hrs, and that is just unacceptable.

    Would you have a wondrous sight?
    The noonday sun at midnight...

N e w s  o f  t h e  D a y
1 April 1999

Sorry about that . . .
I wasn't going to do an April Fools joke this year, because I did one last year and I felt the whole thing was just a little bit immature, but after hearing the news this morning from JPL and realizing it would be the last April Fools Day ever, I didn't want to be left out. I do plan on retiring from Subspace however, and will be closing the page soon so that I can start preparations for the cataclysm. The way I see it, if there's really no chance of survival, it's best to be at a vantage point where I'll be able to watch the whole thing when it happens. Anyway it was nice knowing you all. Bye. :(